Post #1281773
2026-03-28 14:42 UTC
@sinbad
There are other downsides as well:
- it’s hard to get into “flow” if you’re just supervising.
- it’s easy to create slop
- it’s more fatiguing because the execution part is automated but delayed
- it’s much easier to burn yourself out
- it’s much easier to delude yourself as to quality and actual achievement
Replies (1)
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@sinbad@mastodon.gamedev.place 2026-03-28 15:24
@frankreiff yeah it sounds *exactly* like product management. It’s not for me; I don’t necessarily love the typing of code, but I enjoy the general hands-on craft of it, the teasing out of the problem space in close conversation with the implementation, the tight feedback loop of action and result. I hated being a manager because being at arms length from the solution and operating on it second-hand is frustrating to me. I like getting to the end result too but jumping to the end loses too much