@Ronflaix@mastodon.gamedev.place
Post #1275666
2026-04-07 08:17 UTC
@manawyrm Azur* is Lephe's "game" framework running on top of gint. I mostly use its rendering and game loop system, replacing my own homebrew ones. I forgot whether it was gint or Azure but one of both used the DSP RAM as partial VRAM to blit to the screen chunk per chunk of scanlines.
If I have some time and motivation, i guess I could check how that'd work on my end. Thanks a bunch for showing me it can be possible.
*EDIT: Azur, not Azure, my bad.
https://git.planet-casio.com/Lephenixnoir/Azur
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