@queenofsquiggles@transfem.social
Post #1134742
2026-04-13 14:35 UTC
I feel so fucking vindicated right now. I was feeling like I wasn't doing enough with vertex wobble in Pengin but watching this breakdown specifically talk about how what Playstation vertex wobble is and isn't as well as how many indie devs trying to emulate it get it wrong is so good.
The vertex snapping is only done in view space pixel coordinates! Which creates a much more subtle visual effect that I actually enjoy. Randomly wobbling vertices in world space on all axes has always looked really gross to me.
I've been pouring over playstation 1 game footage trying to see the vertex wobble that I've seen with recent indie games. And now I know why I couldn't find it!
https://youtu.be/_HBICOaFepY
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