2025-11-02 16:29 UTC
@Tijn @dosgameclub I was stuck in the middle of the game for a long time, because my computer was too fast (233MHz), making a badly coded puzzle that depended on timing way too difficult.
Great game though. I eventually finished it with the help of a CPU slow down tool. IIRC, it was also a bit difficult getting it to run in the first place. Since high resolution graphics weren't really standardised at the time. Anything going past VGA in DOS was going to be tricky.
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